CVXtreme3D
D13 Fan
Indeed, in Vam there are scenes made by several authors who share them in the VAM HUB and you can use it by changing the scenarios and the characters but there are some drawbacks and they are that your model must be compatible with the base model of the animation if it is not compatible you cannot use it.Curious on this as maybe it is a language barrier thing. I believe when Nini was using TK17 there was simply a shit ton more of animations she can modify and use for her work. In addition it was probably much more easier to make animations with TK17 compared to VAM.
Is she trying to say that its hard to find a suitable animation she can use or edit within the VAM space?
I think what Nini is referring to is that she can't find an appropriate place or setting that she likes to do the animation. I don't know if she uses pre-made animations. Personally, I avoid them and make the animations frame by frame until I like them completely. Judging by what I've seen in Nini's animations, there are few animations that I've detected that she has used from the pre-made ones. One of them is the scene of Kokomi with Danny when she hangs from Danny's neck, it is noticeable because it looks too mechanical and unnatural unlike Nini's animations.
I'm not an expert or anything like that, it's just my point of view.

